aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa ab ac ad aa 
aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa ab ae ad aa 
aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa ab ae ad aa 
aa aa af aa aa aa aa aa aa aa aa aa aa aa aa ab ae ad aa 
aa ag ag aa aa aa aa aa aa aa aa aa aa aa aa ab ae ad aa 
aa ah ai aj af aa aa aa aa aa aa aa aa aa aa ab ae ad aa 
aa ak al al aj af aa aa aa aa aa aa aa aa aa ab ae ad aa 
aa am an al al aj af ag af ag af ag af ag af ab ae ad aa 
aa ag ao ah al al ap ae ap ae ap ae ap al ap ap ae ad aa 
aa aq af an al ar al al ae ae ae as aq an ar ae ae ad aa 
aa ah ap ap al at al au ak ae ae ae al aj af an ae aj aa 
aa an ae ar ae ap ae aj aq ah al ae ar ae ad ab ae as aa 
aa av am aw ax ae ae ae ae ae al ay af aq ag ab ae ay aa 
aa aa ag aq af ah ae ae ar ax au af ab ae ae ap ae aj aa 
aa av ah ae ap ae ae as ao ag af aw ap ae ae ar ae ay aa 
aa aa ah ae ae ae ax ae aj ak ap al al ae as ao am ag aa 
aa ab ax az as aq ao ah al ae ae ae ar au am af aw au aa 
aa aa af ah al as ab al al as aq aq ag af ag ab ae ad aa 
aa aa ab al ax as af ak al al al al al ap ae ap ae ad aa 
aa aa ag aq aw al ap al ay aq ak al al ae ar al ae ad aa 
aa aa ah al al al al as ab al al al al al aj ak ae ad aa 
aa aa an ax al al ar au ag an al al ax al al al al aj aa 
aa aa af ag an al aj ao ak ap al as af aA an al al as aa 
aa av aw al at al as ag ah al al aB aC aD aC aE as aq aa 
aa ag ah au ab al al al al al aF aG aH aI aJ aE ar aK aL 
aa am ah aj ag aq ah al al aF aJ aJ aJ aJ aM as ag ah aK 
aa av ah al al al al al aN aO aJ aM aP aM ax au aq ah aK 
aa aa an al al ar al al al aQ aQ al al ay ao ag an aK aK 
aa aa ab ax ay af am am aq am aq am aq af ag aq ag ah aK 
aa ab ad aa aa aa aa af ah aL aK aL aK aL aK aK aK aK aK 
aa aa aa aa aa aa aa ab aK aK aK aK aK aK aK aK aK aK aK 

:def
monster=crab
monster=jellyfish
battle_bg=water.png
hero_bg=_raft
:a
pix hills/hills_n4.png
walk 0
:aa
pix hills/hills_n4.png
walk 0
:ab
pix water_hills/hills_n3_w_water.png
walk 0
:ac
pix water/water.png
walk 1
Action
move lake.txt 24 30
hero hero_n_raft
:ad
pix water_hills/hills_n3_e_water.png
walk 0
:ae
pix water/water.png
walk 1
:af
pix hills/hills_center.png
walk 0
:ag
pix water_hills/hills_s2_water.png
walk 0
:ah
pix water_hills/hills_e_water.png
walk 0
:ai
pix water_hills/water.png
walk 1
if var green_gem_found0 = 0
	addpix items/green_gem.png
endif
Action
if var green_gem_found0 = 0 
	if find "green gem" a
		set green_gem_found0 = 1
    	else
	    	end
    	endif
endif
delpix items/green_gem.png
:aj
pix water_hills/hills_w2_water.png
walk 0
:ak
pix water_hills/hills_e_double_water.png
walk 0
:al
pix water_hills/water.png
walk 1
:am
pix water_hills/hills_n3_water.png
walk 0
:an
pix water_hills/hills_n2_w_water.png
walk 0
:ao
pix hills/hills_n_center.png
walk 0
:ap
pix water_hills/hills_s_water.png
walk 1
:aq
pix water_hills/hills_e_w_water.png
walk 0
:ar
pix water_hills/hills_n_double_water.png
walk 0
:as
pix water_hills/hills_w_water.png
walk 0
:at
pix water_hills/hills_ns_water.png
walk 0
:au
pix water_hills/hills_n2_e_water.png
walk 0
:av
pix hills/hills_n4_double.png
walk 0
:aw
pix water_hills/hills_e2_water.png
walk 0
:ax
pix water_hills/hills_n_water.png
walk 0
:ay
pix water_hills/hills_n2_e_double_water.png
walk 0
:az
pix water_hills/water.png
walk 1
if var pink_gem_found0 = 0
	addpix items/pink_gem.png
endif
Action
if var pink_gem_found0 = 0
	if find "pink gem" a
		set pink_gem_found0 = 1
	else
		end
	endif
endif
delpix items/pink_gem.png
:aA
pix water_hills/hills_e_w_upper_water.png
walk 0
:aB
pix water/land_e.png
walk 0
:aC
pix hills/hills_s.png
walk 0
:aD
pix water/grass.png
walk 0
if var leather_armor_found0  = 0
	addpix items/leather_armor.png
endif
:aE
pix water/land_w.png
walk 0
:aF
pix water/diag_2.png
walk 0
:aG
pix water_hills/hills_w_water_land.png
walk 0
:aH
pix hills/hills_e.png
walk 0
:aI
pix grass.png
walk 0
:aJ
pix water/grass.png
walk 0
:aK
pix water_hills/water.png
walk 0
:aL
pix water_hills/hills_s_water.png
walk 0
:aM
pix water/diag_1.png
walk 0
:aN
pix water/beach_landing.png
walk 1
:aO
pix water/beach_landing_grass.png
walk 0
Action
move river_island.txt 9 26
hero hero_e
:aP
pix water/diag_3.png
walk 0
:aQ
pix water/land_n.png
walk 1
